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Eastward review4/20/2023 John and Sam stroll through Potcrock Isle’s residential district. If he is especially diligent in his exploration of the environment he can discover orb fragments which combine in sets of four into further new hit points. When he defeats a boss, he earns a new hit point. He uses tools like bombs to break down crumblings walls and a flamethrower to clear out plant infestations-or to apply more brute force against the post-apocalypse’s monsters. He fights primarily in melee combat, wielding an upgradeable frying pan against threats to himself and Sam. But a malevolent figure from Sam’s past pursues the pair, troubling their search for a home which carries them further and further eastward.Īt its heart, Eastward is an old-fashioned top-down action-adventure videogame, reminiscent of 16-bit classics like The Legend of Zelda and Beyond Oasis. Instead of the certain death they were promised, John and Sam find the surface is vibrant and filled with other surviving communities where they may be welcome. The odd pair soon prove too disruptive for Potcrock Isle’s despotic mayor, who banishes them to the surface world on a train called Charon. While toiling away at his job as a digger, John uncovers Sam, sealed and apparently asleep inside a tube in a ruined laboratory. John lives a tough life on Potcrock Isle, a subterranean settlement where a small community shelters against an unnamed calamity that befell the rest of humanity. John discovers Sam in a sealed subterranean lab.
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